Unreal SDK Changelog
All notable changes to the horizOn Unreal SDK.
1.9.0 (2026-10-11)
Features
- cloud-save: revision-checked saves for several devices (f65775f)
1.8.0 (2026-10-02)
Features
- validated-actions: optional run start context and sus result (4d99257)
1.7.0 (2026-10-01)
Bug Fixes
- crash-reporting: hash crash fingerprints with the SDK’s own SHA-256 (753ec4f)
- gift-codes: require a player session before redeeming a code (a26b7e9)
- http: clear error when still rate limited after the last retry (5bc5453)
- sdk: restore anonymous auth and POST binary cloud loads (68002c3)
- security: test signed leaderboard transport (d48d138)
- validated-actions: keep the run on checks that run before the ticket is consumed (eb4ce51)
- validated-actions: report NOT_SUPPORTED for the simpleServer’s generic 404 NOT_FOUND (bd6a8dc)
Features
- player-profile: add player profile manager, leaderboard profiles and granted unlocks (0f160b4)
- validated-actions: add validated actions manager, run tickets and validated submit (cc5fa1d)
- validated-actions: server-owned player state with GetState and cached state (3965fd4)
- validated-actions: upload the input log as evidence and report PLAYER_BANNED (4f591e0)
1.6.0 (2026-06-24)
Features
- localization: add HorizonLocalizationManager, async actions and example (87e2433)
1.5.0 (2026-05-22)
Features
- harmonize sdk multi-board APIs (ee0fe62)
1.4.1 (2026-05-14)
Bug Fixes
- sdk: add per-feature minimal examples and Hello horizOn entry (abcb21b)
1.4.0 (2026-04-20)
Features
- apple-signin: apple sign-in support in unreal sdk (bb8543f)
1.3.0 (2026-04-11)
Features
- add email sending manager with Blueprint async actions (392745d)
1.2.1 (2026-02-23)
Maintenance release without user-facing changes.
1.2.0 (2026-02-23)
Features
- crash: add Blueprint async actions for crash reporting (3c5a919)
- crash: add Blueprint helper functions for crash reporting (8560a61)
- crash: add CrashType enum, delegates, and CrashManager header (1d960a3)
- crash: implement CrashManager with full crash reporting logic (d20638d)
- crash: register CrashManager in subsystem with auto-breadcrumbs (7251ed2)
1.1.0 (2026-02-22)
Bug Fixes
- use AddUniqueDynamic for subsystem event handlers (5bab6fc)
Features
- self-constructing demo UI for example widget (b8c693a)
1.0.0 (2026-02-21)
Bug Fixes
- resolve compilation issues from final review (83cc639)
Features
- add auth manager (signup, signin, session caching) (701eb54)
- add Blueprint async action nodes for all SDK operations (d3ca32e)
- add Blueprint function library for convenient access (36d7eba)
- add cloud save manager (JSON and binary modes) (8c722ae)
- add data models (UserData, LeaderboardEntry, NewsEntry, NetworkResponse) (e282b9b)
- add editor config importer and Tools menu entries (383e701)
- add editor dashboard widget with config display and connection test (aa77972)
- add example widget base class for SDK demonstration (8345ff9)
- add feedback manager with device info collection (9dbe2b6)
- add gift code manager (validate and redeem) (3557c77)
- add HTTP client with retry, rate-limiting, and host selection (624b2ff)
- add leaderboard manager with caching (9f6a1d8)
- add news manager with 5-minute cache (d362006)
- add remote config manager with typed getters and caching (5f81937)
- add session persistence via USaveGame (8e49187)
- add shared types, enums, and delegate declarations (ac719ef)
- add UHorizonConfig developer settings (90bedaa)
- add UHorizonSubsystem as main SDK entry point (d78074f)
- add user log manager (server-side logging) (9b49caa)
- scaffold HorizonSDK plugin with runtime and editor modules (ad33b1f)
- wire all managers into subsystem initialization (3afef33)
Changelog
All notable changes to the horizOn SDK for Unreal Engine will be documented in this file.
This changelog is automatically generated by semantic-release.